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Netball

Tuks Fastnet Neball Series

Winners - 2012 Fastnet Netball Series
             HTS Middelburg u15                        AHMP u17

The Avengers
Final Positions
u12 Series
Position Team
1 LS Louis Leipoldt u12
2 LS Lynnwood u12 (1)
3 LS Garsfontein u12
4 LS Du Preez van Wyk u12 (1)
5 TuksJnr Protea Team u12
6 LS Lynnwood u12 (2)
7 LS Du Preez van Wyk u12 (2)
8 TuksJnr Springbok Team u12
   
u15 Series
Position Team
1 HTS Middelburg u15
2 HS Linden u15
3 HS Garsfontein u15 (1)
4 HS Garsfontein u15 (2)
5 M&M u15
6 Cornwall Hill College u15
7 Prestige College u15
8 HTS Witbank u15
9 DSG u15
10 TuksJnr Me Gusta u15
11 HS Generaal Hertzog u15 (2)
12 HS Generaal Hertzog u15 (1)
   
u17 Series
Position Team
1 AHMP u17
2 HS Garsfontein u17 (1)
3 HS Ben Vorster u17
4 HS Kempton Park u17
5 Rosina Sedibane u17
6 HS Monument u17
7 HS Noordheuwel u17
8 HS Garsfontein u17 (2)
   
Senior Series
Position Team
1 The Avengers
2 Triple 7's
3 TUT Mix
4 Duracell
5 Lamas
6 Oldees Team
7 Vividus Ladies
8 Blaque Stars
9 Asterhof
10 Chibuzo
11 Unisa
12 Humanities
13 Klaradyn
14 Themba's Mix Team

 
Fastnet Playing Rules

Fastnet is a variation of netball featuring shortened games and goals worth multiple points. The new format was announced by the International Federation of Netball Associations (IFNA) in 2008, and was primarily developed for a new international competition, the World Netball Series.

In 2008, the IFNA released the details of a new, faster format of netball, which eventually became known as "Fastnet". The new rules were ultimately designed to make games faster, more exciting and more competitive, with the ultimate aim of raising the sport's profile and attracting more spectators and greater sponsorship.

Fastnet features modified rules that are outlined below. Outside of these, the standard rules of netball apply (see Netball rules).

  • Timing: Each quarter lasts only 6 minutes, compared with 15 minutes in normal international netball competition. Breaks in between quarters are 2 minutes each. Injury time-outs are 30 seconds only; standard rules allow for one initial two-minute injury time-out. 4 x 6 min games.
  • Coaching: Coaches can give instructions to players from the sidelines during play, from in front of their playing bench.
  • Substitutions: As in basketball, teams will be allowed to use rolling substitutions, with no stoppages in play per substitution and with unlimited substitutions per quarter. Standard international rules only allow substitutions either between quarters or when a player is injured.
  • Power plays: Each team can separately nominate one "power play" quarter, in which each goal scored by that team counts for double points. This is somewhat similar to powerplays in One Day International and Twenty20 cricket, although it is not a feature of standard netball.
  • New Rules regarding Points:
    • Three goal scoring zones as shown in the Court Layout diagram
    • Zone 1 = 1 Goal Point shot from within the goal circle – 3.5m or closer
    • Zone 2 = 2 Goal Points shot from within the goal circle - greater than 3.5m
    • Zone 3 = 3 Goal Points shot from outside the goal circle

 
    • Players who can score goals are:
      • Goal Shooter and Goal Attack who may shoot from Zone 1,2 & 3 
  • Centre passes: After each goal, the team that conceded the goal takes the next centre pass; teams alternate taking the first centre pass of each quarter. Under normal rules, a coin toss determines the first centre pass of the match, after which centre passes alternate between the two teams.
  • Tied scores: Tied games are decided by penalty shoot-outs, similar to those in association football. Often in competitive netball, tied games simply continue until one team wins in extra time, or else subsequently achieves a two-goal advantage.